2026 | Brought Eigen's office to life as an interactive skeuomorphic web page

2026 | Took Metis out of stealth and onto the streets of SF with OOH, parties & everything in between

2025 - Present | Hard Launching Hard Launch (the company) and creating the ever-expanding world around it

2025 | Hosted and branded the RL event of the year. RL IRL put YC's HQ at capacity with 800+ RSVPs

2024 | Taught myself how to design with Figma to an audience of 20 million people on the internet

2022 | Learned how to make money on the internet. Started an end-to-end production studio for Custom LEGO Minifigures.

2026 - Present | What the heck is Tomo???

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Lucas Quan

growth, design, growth-design @ Hard Launch

growth-design @ Hard Launch

I help founders cut through the noise and rally the world to care about their companies. I do this by designing interfaces, products, and experiences people actually want and running growth experiments their audiences will actually show up for.

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2026 | Launched my brother's company

2026 | OOH for Andera's Series A

2026 | Signed to the first ever 'music software label' to create playful musical websites

2026 | Brought Eigen's office to life as an interactive skeuomorphic home page

2025 - Present | Creating the ever-expanding world around Hard Launch

2024 | Taught myself how to use Figma to an audience of 20 million people by designing and posting something fun every day

2026 | OOH, community events & brand design before a timely acquisition

2025 | Hosted & branded the RL conference of the 2025

2022 | Learned to make money on the internet, at scale. Started an end-to-end Lego Minifigure production studio